To get any job most people had to write at
least some sort of curriculum vitae or for short CV, getting a game design job
will not be any different. Even more than that , a good CV is half of a
success, yet lots of people doing it absolutely wrong. To avoid repeating other
people mistakes one should star from understanding what is expected from a good
CV , what is a good CV , what is bad CV and all the other small details.
What is
a CV:
CV is a document that contains jobs seeker
employment history , education and qualifications in most shortest possible
way. Usually only key words are included in a good CV. Also name , contact
details and other details that may be useful for getting a job should be included. It is sent to job employer, who in case finds
this CV good and a person behind this CV acceptable for the job will arrange a
interview.
A short list of what CV must have:
Details
of a person
Education
Qualification
Work
experience
Hobbies
List
of personal achievements
Displayed
level of skill
As was sad , CV must be as short as possible.
Some people say that 1-2 pages is more than enough. I will stick to that. Job
employers (as well as managers) are busy people. Knowing that can make someone’s job search much easier. It was sad
that if you can’t impress job employer with your CV in less than a minute it’s
auto fail. Same goes for interview most of the time.
Yet making some common
mistake is even a better guarantee that you won’t get the job , such as:
Horrible
grammar
Spelling
Too
long
Too
short
Poor
or no work history
Lying
No
contact information
Badly
laid out
Also constantly updating CV when needed is a
good idea. Some tips for making CV I heard:
Making
a different font for important information
Writing
important information in bold or italic
Writing
important information with bigger latters
Separating
CV in to sections for easier navigation
Couple of good examples for CV:
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